Immersive Patrols II.esp – It is “compatible” in the true sense of the word, but you may run into resource issues (and therefore crash) if you’re overdoing it relative to your rig… And a wonderful user named Reynard131 made a 4 hour video of WARZONES and IMMERSIVE PATROLS playing perfectly together. Immersive Citizens - ELE patch.esp Unofficial compatibility patches Here are listed the mods providing unofficial patches or addons which are functionals and which are safe to use whatever the version of Immersive Citizens. Immersive Citizens isn't as incompatible as the mod author may say or people believe. That said it's not being actively developed for anymore and he wasn't as forecoming with patches. Immersive Wenches. Personally I use AI Overhaul now with {Run For Your Lives} instead - Mainly due to issues like #1045 - The information on why these mods are incompatible is provided in the notes. Page 1 of 2 - Dawn Of Skyrim - Immersive Citizens AIO - Patch - posted in File topics: Dawn Of Skyrim - Immersive Citizens AIO - Patch Just a Compatibility Patch for Dawn of Skyrim Directors Cut v1.5 and Immersive Citizens AIOverhaul v0.4 Same thing for the compatibility patch for ELE. So I recently modded my Skyrim and now I CTD around Whiterun from the road leading to the first dragon fight all the way to White River Watch. * Replace inc with messages - Switching these over to Compatibility issue messages. By the way, you are more than welcome to add this patch to the Immersive Horses page so that everything is in one location. * Update message - Change link for compatibility notes. Here's my load order: Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Lanterns Of Skyrim - All In One - Main.esm=1 Unofficial Skyrim Special Edition Patch.esp=1 SkyMoMod.esm=1 Campfire.esm=1 Cutting Room … Shurah recommends placing Immersive Citizens after 3DNPC, (as does Kelmych on the REGS STEP guide) but my gut tells me that I’m less concerned about breaking things in ICAIO than 3DNPC. - A compatibility patch for ELFXEnhancer.esp is now available as well as a compatibility patch for ELFX - … - The compatibility patches for OCS and Touring Carriage have been updated to be in line with the latest version of Immersive Citizens. file updates, or ETaC updates, the entirely of the compatibility file would need to be rebuilt so that it isn't overwriting with an outdated version. Releasing the files as replacers for the Immersive Citizens.esp file would mean that whenever the original Im. If you want to include the patch on your page, then I'll hide this mod and redirect people to Immersive Horses for the fix. I should have offered the patch to you in the first place, but I got all excited and uploaded it. Just wondering what Mr. Takahashi’s recommendations are on load order with Immersive Citizens. Compatibility Run All Patches At The End Of Your Load Order ... Inconsequential NPCs - Load After TPOS_Patches Interesting NPCs Immersive Citizens - AI Overhaul - Load Before TPOS Skyrim Bridges The WatchTowers JK's Whiterun Oakwood Whiterun Outskirts Market Solitude Expansion It's also not really finished. Version 0.4.0.1. Not really a compatibility patch … - Remove mods from load after rules which had minor conflicts. - The compatibility patches for OCS has been updated to be in line with the latest version of Immersive CItizens. Cit. - If they still wish to not read or ignore the notes, then that's their own problem. 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